my graph embedding code works much faster with hexagon-to-hexagon comparison than it does with any other shape set. generating a map with 3000 tiles where all of them are differently-sized hexagons takes less time than trying to generate a 240 tile map with arbitrary shapes.

i should uh probably see if i could fix that

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yr online persona needing to be a storefront and a portfolio all at once, all the time, etc

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birdsite Show more

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like the inspirations for this: the nier automata map; old game tycoon games (or themeparkitect.tumblr.com/post); stuff like planetminecraft.com/project/ph; stuff like that. representational but also very clearly structured by a weird mathematical constraint

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more geometry screenshots Show more

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i am perpetually in a state of needing to get more plant pots. also soil. i wanna break up my snake plant into like five smaller plants, and also repot four of my peace lilies in variously-sized pots, etc, etc. also repot that fern i got a month or two ago. gotta get pots for all of that.

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some more coherent height fields

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yeah that's better

i should probably make geometry for points near the mesh, b/c those holes are kinda weird

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i think the graph slowness might just be that some expansions (some shapes?) are just like 100x more costly to compute for some reason. huhh.

like i really love haskell as a language but trying to figure out its time/space complexity is a mess at the best of times

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i need to figure out why my graph generation code has gotten so slow. i used to be able to generate graphs w/ hundreds of nodes and now it can take forever to generate one with a dozen. hmmmm

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sex stuff Show more

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yup thats what level geometry should look like

there's actually some weird stuff with this tessellation and how i'd make continuous geometry, but uh i gotta get that sorted, clearly

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drama & bad website design Show more

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i'm morally opposed to having more than one mastodon account

which is why all the code junk and monster porn is seamlessly interleaved in my posts

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by which i mean i might actually be following people back, instead of, never following anybody. but you know who knows

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it's actually very weird to think about... using shortform social media as a place where i actually talk to people? i'm used to just kinda posting nothingness into the void and never interacting w/ anybody

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here's my todo list for the twine game. it's uhhh mostly sex scenes huh xax.dreamwidth.org/87817.html

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